This commit is contained in:
bronku 2025-10-23 17:23:58 +02:00
parent 83061c4658
commit 2094cb8d92
4 changed files with 387 additions and 46 deletions

101
heap.c
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@ -1,45 +1,78 @@
#include "heap.h" #include "heap.h"
#include "status_codes.h" #include "status_codes.h"
#include <stdlib.h>
// #unteasted heap* create_heap(int size, int (*comparison)(const void* a, const void* b))
int heap_push(heap* h, heap_record* in)
{ {
if (h->length >= h->capacity) { heap* out = malloc(sizeof(heap));
return NO_SPACE; out->data = malloc(sizeof(void*) * size);
} out->length = 0;
out->capacity = size;
out->compare = comparison;
return out;
}
int current_index = h->length; void destroy_heap(heap* h)
{
free(h->data);
free(h);
}
void swap(void** a, void** b)
{
void* tmp = *a;
*a = *b;
*b = tmp;
}
int heap_push(heap* h, void* in)
{
int current = h->length;
void** d = h->data;
h->length++; h->length++;
heap_record* last = h->location; d[current] = in;
last += current_index; if (current == 0) {
*last = *in;
if (current_index == 0) {
return SUCCESS; return SUCCESS;
} }
int parent = (current - 1) / 2;
int parent_index = (current_index - 1) / 2; while (h->compare(d[current], d[parent]) == -1) {
// check if violated heap property swap(&d[current], &d[parent]);
heap_record* parent = h->location; current = parent;
parent += parent_index; if (current == 0) {
heap_record* current = h->location; break;
current += current_index; }
// swim up parent = (current - 1) / 2;
while (current_index != 0 && h->compare(parent, current) == 1) { }
// current, parent = parent, current return SUCCESS;
heap_record tmp = *current; }
*current = *parent;
*parent = tmp; int heap_pop(heap* h, void** out)
// current_index = parent_index {
current_index = parent_index; void** d = h->data;
// parent_index = (current_index -1 )/2 *out = d[0];
parent_index = (current_index - 1) / 2; h->length--;
// current = loc[current_index] if (h->length == 0) {
current = h->location; return SUCCESS;
current += current_index; }
// parent = loc[parent_index] swap(&d[0], &d[h->length]);
parent = h->location; int current = 0;
parent_index += parent_index; int left = current * 2 + 1;
int right = current * 2 + 2;
while (true) {
int smallest = current;
if (left < h->length && h->compare(d[smallest], d[left]) == 1) {
smallest = left;
}
if (right < h->length && h->compare(d[smallest], d[right]) == 1) {
smallest = right;
}
if (smallest == current) {
break;
}
swap(&d[smallest], &d[current]);
current = smallest;
left = current * 2 + 1;
right = current * 2 + 2;
} }
return SUCCESS; return SUCCESS;
} }

19
heap.h
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@ -1,22 +1,19 @@
// doesn't ceck for user erros, so no veryfying that the void* supplied are valid
// unsafe for general use, but just fnuctional enough for the purposes of this project
// does not maintain ownership of its elements, they are managed by the caller
#pragma once #pragma once
#include "stdbool.h" #include "stdbool.h"
typedef struct { typedef struct {
int index; void** data;
int buffer_id;
} heap_record;
// almost the same as typedef buffer, but the usage is different, so I think it can be repeated
typedef struct {
heap_record* location;
int length; int length;
int capacity; int capacity;
int (*compare)(const void* a, const void* b); int (*compare)(const void* a, const void* b);
} heap; } heap;
heap new_heap(int size); heap* create_heap(int size, int (*comparison)(const void* a, const void* b));
// free_heap is just free(h->location), so it's kinda unnecessary void destroy_heap(heap* h);
int heap_pop(heap* h, heap_record* out); int heap_pop(heap* h, void** out);
int heap_push(heap* h, heap_record* in); int heap_push(heap* h, void* in);

302
heap_test.c Normal file
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@ -0,0 +1,302 @@
// the tests are ai generated, with prompt based on the heap.h file
#include "heap.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
// Comparator for integers
int compare_ints(const void* a, const void* b)
{
int ia = *(const int*)a;
int ib = *(const int*)b;
return (ia > ib) - (ia < ib);
}
// Comparator for doubles
int compare_doubles(const void* a, const void* b)
{
double da = *(const double*)a;
double db = *(const double*)b;
if (da < db)
return -1;
if (da > db)
return 1;
return 0;
}
// Test structure
typedef struct {
int priority;
char name[32];
} Task;
// Comparator for tasks (by priority)
int compare_tasks(const void* a, const void* b)
{
const Task* ta = (const Task*)a;
const Task* tb = (const Task*)b;
return (ta->priority > tb->priority) - (ta->priority < tb->priority);
}
void test_basic_push_pop()
{
printf("Test: Basic push and pop... ");
heap* h = create_heap(5, compare_ints);
int values[] = { 5, 3, 7, 1, 9 };
// Push all values
for (int i = 0; i < 5; i++) {
heap_push(h, &values[i]);
}
// Pop and verify they come out in sorted order
void* out;
int expected[] = { 1, 3, 5, 7, 9 };
for (int i = 0; i < 5; i++) {
heap_pop(h, &out);
assert(*(int*)out == expected[i]);
}
destroy_heap(h);
printf("PASSED\n");
}
void test_single_element()
{
printf("Test: Single element... ");
heap* h = create_heap(1, compare_ints);
int val = 42;
heap_push(h, &val);
void* out;
heap_pop(h, &out);
assert(*(int*)out == 42);
destroy_heap(h);
printf("PASSED\n");
}
void test_already_sorted()
{
printf("Test: Already sorted input... ");
heap* h = create_heap(5, compare_ints);
int values[] = { 1, 2, 3, 4, 5 };
for (int i = 0; i < 5; i++) {
heap_push(h, &values[i]);
}
void* out;
for (int i = 0; i < 5; i++) {
heap_pop(h, &out);
assert(*(int*)out == i + 1);
}
destroy_heap(h);
printf("PASSED\n");
}
void test_reverse_sorted()
{
printf("Test: Reverse sorted input... ");
heap* h = create_heap(5, compare_ints);
int values[] = { 5, 4, 3, 2, 1 };
for (int i = 0; i < 5; i++) {
heap_push(h, &values[i]);
}
void* out;
for (int i = 0; i < 5; i++) {
heap_pop(h, &out);
assert(*(int*)out == i + 1);
}
destroy_heap(h);
printf("PASSED\n");
}
void test_duplicates()
{
printf("Test: Duplicate values... ");
heap* h = create_heap(7, compare_ints);
int values[] = { 3, 1, 4, 1, 5, 9, 2 };
for (int i = 0; i < 7; i++) {
heap_push(h, &values[i]);
}
void* out;
int expected[] = { 1, 1, 2, 3, 4, 5, 9 };
for (int i = 0; i < 7; i++) {
heap_pop(h, &out);
assert(*(int*)out == expected[i]);
}
destroy_heap(h);
printf("PASSED\n");
}
void test_with_doubles()
{
printf("Test: Double precision values... ");
heap* h = create_heap(5, compare_doubles);
double values[] = { 3.14, 1.41, 2.71, 0.57, 1.61 };
for (int i = 0; i < 5; i++) {
heap_push(h, &values[i]);
}
void* out;
double expected[] = { 0.57, 1.41, 1.61, 2.71, 3.14 };
for (int i = 0; i < 5; i++) {
heap_pop(h, &out);
assert(*(double*)out == expected[i]);
}
destroy_heap(h);
printf("PASSED\n");
}
void test_with_structs()
{
printf("Test: Custom struct (tasks by priority)... ");
heap* h = create_heap(4, compare_tasks);
Task tasks[] = {
{ 3, "Low priority" },
{ 1, "High priority" },
{ 2, "Medium priority" },
{ 1, "Also high priority" }
};
for (int i = 0; i < 4; i++) {
heap_push(h, &tasks[i]);
}
void* out;
int expected_priorities[] = { 1, 1, 2, 3 };
for (int i = 0; i < 4; i++) {
heap_pop(h, &out);
Task* t = (Task*)out;
assert(t->priority == expected_priorities[i]);
}
destroy_heap(h);
printf("PASSED\n");
}
void test_interleaved_operations()
{
printf("Test: Interleaved push/pop... ");
heap* h = create_heap(10, compare_ints);
int values[] = { 5, 3, 7, 1, 9, 2, 8, 4, 6, 0 };
// Push 5, pop 1, push 3 more, pop 2, etc.
heap_push(h, &values[0]); // 5
heap_push(h, &values[1]); // 3
heap_push(h, &values[2]); // 7
void* out;
heap_pop(h, &out);
assert(*(int*)out == 3);
heap_push(h, &values[3]); // 1
heap_push(h, &values[4]); // 9
heap_push(h, &values[5]); // 2
heap_pop(h, &out);
assert(*(int*)out == 1);
heap_pop(h, &out);
assert(*(int*)out == 2);
heap_push(h, &values[6]); // 8
heap_push(h, &values[7]); // 4
heap_pop(h, &out);
assert(*(int*)out == 4);
destroy_heap(h);
printf("PASSED\n");
}
void test_large_heap()
{
printf("Test: Large heap (1000 elements)... ");
heap* h = create_heap(1000, compare_ints);
int* values = malloc(1000 * sizeof(int));
// Insert values in random-ish order
for (int i = 0; i < 1000; i++) {
values[i] = (i * 7 + 13) % 1000;
heap_push(h, &values[i]);
}
// Pop all and verify sorted
void* out;
int prev = -1;
for (int i = 0; i < 1000; i++) {
heap_pop(h, &out);
int curr = *(int*)out;
assert(curr >= prev);
prev = curr;
}
free(values);
destroy_heap(h);
printf("PASSED\n");
}
void test_all_same_values()
{
printf("Test: All same values... ");
heap* h = create_heap(5, compare_ints);
int val = 42;
int values[5];
for (int i = 0; i < 5; i++) {
values[i] = val;
heap_push(h, &values[i]);
}
void* out;
for (int i = 0; i < 5; i++) {
heap_pop(h, &out);
assert(*(int*)out == 42);
}
destroy_heap(h);
printf("PASSED\n");
}
int main()
{
printf("Running Min Heap Tests\n");
printf("======================\n\n");
test_basic_push_pop();
test_single_element();
test_already_sorted();
test_reverse_sorted();
test_duplicates();
test_with_doubles();
test_with_structs();
test_interleaved_operations();
test_large_heap();
test_all_same_values();
printf("\n======================\n");
printf("All tests PASSED! ✓\n");
return 0;
}

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@ -33,7 +33,16 @@ build/run/1.in: build/run build/main
run: build/main build/run/1.in build/run/tmp run: build/main build/run/1.in build/run/tmp
build/main -i build/run/1.in -d build/run/tmp | less build/main -i build/run/1.in -d build/run/tmp | less
build/heap_test.o: heap_test.c build
clang $(CFLAGS) -c heap_test.c -o build/heap_test.o
build/test: build/heap_test.o build/heap.o
clang $(CFLAGS) build/heap_test.o build/heap.o -o build/test
test: build/test
build/test
debug: build/main tests/1.in debug: build/main tests/1.in
lldb -- build/main lldb -- build/main
.PHONY: clean run debug .PHONY: clean run debug test